RePete [Demo]

Get the full version on!RePete is a 2D puzzle platformer about time travel and self-cooperat

Get the full version on!

RePete is a 2D puzzle platformer about time travel and self-cooperation. You are Pete, a normal guy with abnormal abilities. Loop back in time and help your past self to collect gems and reach new heights!

This free version features two worlds, each introducing new gameplay elements, with over 30 challenging levels to test your ability to work with yourself. The full version contains a third and fourth world, totaling over 60 levels! The full version is available from

Leave me a comment and check out the website and the Facebook page!

System Requirements

  • A compatible operating system

    • Windows 7 and later

    • Mac OS X Yosemite and later

    • Ubuntu 14.04+

  • A DirectX 9.0c+ capable graphics card with drivers that support OpenGL >= 2.1

Change Log

Version 1.2.2 (2016-03-05)

  • Steamworks support (Windows, Mac, Linux+SteamOS)

  • French localization

  • Changed save file format

  • Fixed an issue that broke windowed mode when exiting fullscreen

Version 1.2 (2016-01-23)

  • Graphical improvements

  • Mobile support (iOS and Android)

  • Gamepad support (Xbox and PS3 officially, others unofficially)

  • Various level changes that were required for mobile platforms

  • Various level changes that make the game better

  • Changed Linux distribution to be for Ubuntu specifically

Version 1.1 (2015-12-20)

  • Graphical improvements

Version 1.0 (2015-10-23)

  • Added the fourth world (to the full version)

  • Added achievements

  • Fixed a glitch caused by the RePete pixel shader

Version 2.0 beta (2015-09-26)

  • Fixed the glitch that caused the renderer to crash the game.

  • Changed "enter to continue" to "any key to continue".

  • Changed the way messages are displayed.

  • Changed most of the messages to feel more like a story than instructions.

  • Added WASD support.

Version 1.7 beta (2015-09-21)

  • Started work on a patch for a glitch that caused the renderer to crash the game.

  • Moved multithreading to a new async module.

  • Tinted repetes instead of making them fade out.

  • Merged animation and rendering systems.

  • Fixed a glitch that caused the camera to never reach the edges of the map.

  • Fixed a glitch that caused removed entities to have persisting effects.

  • Changed messages on several levels.

  • Various bug fixes.

  • Auto-unlock the next level when new levels are added.

  • Added a new level (3-16).

Version 1.6 beta (2015-09-18)

  • Added support for other kinds of canvases, which should make the game work on some older devices.

  • Added a better error message for when the game fails to launch do to having an outdated version of OpenGL.

Version 1.5 beta (2015-09-18)

  • Added asynchronous HTTP requests for better crash reports; this feature may also facilitate API integration in the future.

Version 1.4 beta (2015-09-17)

  • Fixed a freezing glitch that occurred when the game is beaten.

  • Changed the wording in some of the levels to reflect the title.

Version 1.3 beta (2015-09-17)

  • Added a version indicator to the menu.

Version 1.2 beta (2015-09-17)

  • Fixed a bug that caused resetting levels to crash the game.

Version 1.1 beta (2015-09-15)

  • Added crash reporting.

Version 1.0 beta (2015-09-13)

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