Auti-Sim
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Update (September 2020)
Please note that this game is not actively developed and there are currently no plans to put more work into it.
As the developer of the game I apologize to people who think their condition is not accurately portrayed in this interactive experience. In retrospect, the naming choice for this project was unfortunate, as it is really more about sensory hypersensitivity, which may or may not be part of someone's experience of autism.
I have opted to leave the game up and the name unchanged for the sake of archival continuity, and to make it easy for people to find it. I hope it is of some use to you either as a tool to use, or a mistake to learn from. You be the judge. 🙂
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This game was developed during Hacking Health Vancouver 2013 hackathon. The player navigates through a playground as an autistic child with auditory hypersensitivity. Proximity to loud children causes sensory overload for the player, impacting cognitive functions. This impact is represented as visual noise and blur, as well as audio distortion. Participants described the experience as visceral, insightful and compelling.
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